As everyone who plays World of Warcraft knows, the Class Previews came out this last week. Today, I'm going to take a look at the Death Knight Preview. The actual preview can be found at: http://forums.worldofwarcraft.com/thread.html?topicId=20677630322&sid=1
New Spells -
Outbreak - I see this mainly be used by tanks when switching targets.
Necrotic Strike - This will be mainly used in PVP, especially arenas, and a little on battlegrounds. I don't see much use for the healing absorbation ability in PVE, outside of encounters like faction champs in TOC.
Dark Simulcrum - This looks like a lot of fun for both tanks and dps. Sending a copy of your opponent's last spell back at them is FTW.
Rune System Change - not too sure how this is going work. Going to have to wait until Beta or release, to see how it works.
Talent Change - Big change for DKs is Blood will be the Tanking tree, and Frost and Unholy will be DPS. Consolidating tanking into blood will make class balancing easier, especially with the new Mastery system. I currently play Blood DPS, so I am little concerned about where 2-handed DPS will end up. Guess, I'll have to learn to play again.
Mastery Systems - I like the system overall, especially with them saying they will be removing a lot of talents, that are required to take to increase dps or survivability. The DK bonuses don't really stand out, but we still need to see them in play.